Játék adatbázis

Összesen 4976 játék található az adatbázisunkban, ebből 3943 rendelkezik magyarítással, beleértve a hivatalos fordításokat is.

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81 játék

hirdetés
  • RoboCop 3
    RoboCop 3 (1992)

    Nincs leírás

    Platform Nintendo Entertainment System (NES)

    100%
  • RoboCop 2
    RoboCop 2 (1990)

    RoboCop 2 is a series of video games published in the 1990s by Ocean and Data East for various home computers and video game consoles. They are based on the movie of the same name. Three different games were produced, each produced on two systems. The version for the Commodore 64 and NES was a simple left-to-right scrolling platformer, in which RoboCop was required to collect/destroy at least two-thirds of the drug "nuke" in each level and arrest two-thirds of the suspects by running into them (in contrast to shooting them). If RoboCop does not manage to attain the required amounts of nuke or number of arrests then he has two chances in the game to prove his efficiency at a shooting range. If he succeeds, he may continue onto the next level. If he fails, or if both chances at the shooting range are already used up, he must repeat the level. The version for the ZX Spectrum and Amstrad CPC was also a platform game, but one that offered movement in both directions (vertically and horizontally) as well as into various areas providing an element of exploration. There were also a number of puzzle sub-games that had to be completed to progress in the game. The version for the 16-bit Commodore Amiga and Atari ST was similar in nature to the 8-bit Spectrum and Amstrad CPC versions, but contained completely different levels to take advantage of the extra power offered by these computers. There was also an arcade-only version of RoboCop 2, developed and published in 1991 by Data East (who still held the rights to create arcade games based on the franchise), which allowed up to two players at once (one controlling the original RoboCop, the other controlling a slightly purple-hued clone). The game followed the basic premise of the movie, but had some major sequential differences. Angol nyelvű leírás

    Lövöldözős, Platform, Árkád Arcade Commodore C64/128 ZX Spectrum Atari ST/STE +4

    100%
  • RoboCop
    RoboCop (1989)

    RoboCop is a beat 'em up action game. Angol nyelvű leírás

    Lövöldözős, Platform Family Computer (FAMICOM) Nintendo Entertainment System (NES)

    100%
  • Zelda II: The Adventure of Link
    Zelda II: The Adventure of Link (1987)

    Zelda II: The Adventure of Link is the second major installment in The Legend of Zelda series and the direct sequel to the first game. Like its predecessor, it features dungeons that must be located in the overworld and searched for an item that will prove useful. However, the game presents many very important gameplay changes compared to the previous one, affecting especially the movements and the combat. Moving around the world map involves encounters with enemies that take place on a side-scrolling playfield rather than the top-down perspective for which the series became known. Angol nyelvű leírás

    Platform, Szerepjáték (RPG), Kaland Family Computer Disk System Nintendo 3DS Nintendo Wii Nintendo WiiU +1

    100%
  • The Legend of Zelda
    The Legend of Zelda (1986)

    The Legend of Zelda is the first title in the Zelda series, it has marked the history of video games particularly for it's game mechanics and universe. The player controls Link and must make his way through the forests, graveyards, plains and deserts of the Otherworld to find the secret entrances to the eight dungeons and try to restore the broken Triforce. Among the game's mechanics, it was the first time we saw a continuous world that could be freely explored, power-ups that permanently enhanced the main character's abilities and a battery save feature that allowed players to keep their progress instead of having to start over. The gameplay balanced action sequences with discovery, secrets and exploration. Angol nyelvű leírás

    Kaland Family Computer Disk System Nintendo 3DS Nintendo Wii Family Computer (FAMICOM) +2

    100%
  • Double Dragon
    Double Dragon (1988)

    The NES version of Double Dragon takes a wide range of liberties with the interpretation. The entire graphical style is more in line with Technōs’ Kunio-kun series, with characters that go for exaggerated expression rather than gritty realism. The biggest change, however, was reserved for the moveset. You start the game with only the punch, kick and headbutt available – all the other moves are obtained via an RPG-lite style experience system. Hitting enemies is now rewarded with a certain amount of experience points depending on the attack, and each time the counter goes above 999, you’re awarded an additional heart, which extends the range of possible actions. Two hearts add the uppercut and roundhouse kick combo finishers, and with three Billy can perform the jump kick maneuver. The fourth heart unlocks access to grappling moves. Angol nyelvű leírás

    Verekedős, Hack and slash/Beat 'em up, Árkád Arcade Nintendo Wii Family Computer (FAMICOM) Nintendo WiiU +1

    100%
  • Double Dragon II: The Revenge
    Double Dragon II: The Revenge (1989)

    Technōs created once again a vastly different experience with Double Dragon II on the NES. The experience system was dropped, but the moveset still underwent a few changes. The elbow attack and turning jump kick are gone, but with the standard kick directed backwards they seemed a bit redundant anyway. There are two new ways to make enemies in a grapple suffer, elbow smashes to the head, and a high kick to propel them away. In the brief time window when the Lee brothers are crouching after a jump or after getting knocked down, it’s possible to perform a rising uppercut or a knee jump attack. The timing for these isn’t easy, but they are the most powerful moves in the game. On the NES, Double Dragon II is a much more innovative and unique sequel than in the arcade, but it marks also the time Double Dragon started its schizophrenic shifting between wildly different tones and gameplay styles. In a way it’s one of the best games to bear the Double Dragon name, but it’s hard to shake the feeling that Technōs had already started to loose a cohesive vision of what it meant to be Double Dragon, both in tone and in gameplay. Angol nyelvű leírás

    Verekedős, Hack and slash/Beat 'em up, Kaland Nintendo 3DS Nintendo Wii Family Computer (FAMICOM) Nintendo WiiU +1

    100%
  • Double Dragon III: The Sacred Stones
    Double Dragon III: The Sacred Stones (1991)

    Billy, Jimmy, and the whole Double Dragon gang fight for the Sacred Stones to save in the world in yet another beat-em-up. Angol nyelvű leírás

    Verekedős, Hack and slash/Beat 'em up Family Computer (FAMICOM) Nintendo WiiU Nintendo Entertainment System (NES)

    100%
  • Captain America and the Avengers
    Captain America and the Avengers (1991)

    The Captain America and the Avengers port for the Nintendo Entertainment System. Angol nyelvű leírás

    Hack and slash/Beat 'em up Nintendo Entertainment System (NES)

    100%
  • Godzilla 2: War of the Monsters
    Godzilla 2: War of the Monsters (1992)

    The earth is besieged by Godzilla and monsters, and is in a critical situation. Who will be the ultimate winner, human wisdom or the instincts of the monsters? A highly challenging yet simple simulation game to play! Just choose the commands from the "pop-up" menu and all operations can be done easily. Concentrate on your battle strategy and destroy all the enemy monsters on the earth. Popular monsters are up against the newest "smart" weapons! As the commander of the Allied Defense Forces, you place those controversial smart weapons on the map. Fire and attack as you see fit. There are even some monsters that come to the aid of the Allied Defense Forces! Angol nyelvű leírás

    Stratégia, Körökre osztott stratégia (TBS) Nintendo Entertainment System (NES)

    100%
  • Godzilla: Monster of Monsters
    Godzilla: Monster of Monsters (1988)

    The invaders from Planet X attack earth as part of their plan to conquer the entire universe, using a legion of space monsters. The earth sends Godzilla, the strongest monster on the earth, and Mothra, to defend itself. Godzilla advances through 8 battle stages to defeat a legion of space monsters controlled by Planet X. For the sake of the future of the earth, Godzilla's fierce battle now begin... Angol nyelvű leírás

    Verekedős, Árkád Family Computer (FAMICOM) Nintendo Entertainment System (NES)

    100%
  • Adventure Island 3
    Adventure Island 3 (1992)

    Adventure Island is a side-scrolling platform game published by Hudson Soft that was originally released for the Nintendo Entertainment System in 1992. It is the third game in the Adventure Island released for the NES, following Adventure Island II. Angol nyelvű leírás

    Platform, Kaland Family Computer (FAMICOM) Nintendo Entertainment System (NES)

    100%
  • Adventure Island II
    Adventure Island II (1991)

    Adventure Island II is a side-scrolling platform game developed by Now Production and published by Hudson Soft that was released for the Nintendo Entertainment System in 1991. It is the sequel to Adventure Island and the second game in the series for the NES. While the first game was an adaptation of Westone's Wonder Boy arcade game, Adventure Island II is an entirely original work, as were all the subsequent Adventure Island games. Angol nyelvű leírás

    Platform, Kaland Nintendo 3DS Nintendo Wii Family Computer (FAMICOM) Nintendo Entertainment System (NES)

    100%
  • Adventure Island
    Adventure Island (1986)

    Hudson's Adventure Island, also known simply as Adventure Island and released in Japan as Takahashi Meijin no Bouken-jima, is a side-scrolling platform game produced by Hudson Soft that was first released in Japan for the Famicom and MSX on September 12, 1986. It was later released in North America for the Nintendo Entertainment System on September 1988 and in the PAL region in 1992 under the title of Adventure Island Classic. Adventure Island is an adaptation of the arcade game Wonder Boy, originally published by Sega for developer Escape (now known as Westone Bit Entertainment). Adventure Island was followed by a series of sequels that were independently developed by Hudson Soft. Angol nyelvű leírás

    Platform, Kaland Nintendo 3DS Nintendo Wii Family Computer (FAMICOM) Nintendo WiiU +1

    100%
  • Heavy Barrel
    Heavy Barrel (1987)

    Heavy Barrel is a 1987 overhead run and gun arcade game by Data East. Terrorists have seized the underground control complex of a nuclear missile site, and it is up to the player to infiltrate the base and kill the enemy leader. Players begin armed with a laser gun with unlimited ammunition and a limited supply of grenades. Improved weapons and grenade powerups are made available within the game, either in plain sight or within crates that must be unlocked using keys. Additionally, crates may contain orbs or one of the six pieces of the Heavy Barrel superweapon. Like SNK's Ikari Warriors, the original arcade version featured 8-way rotary joysticks. The name of the game is from an in-game weapon. The Heavy Barrel is found in six pieces and is an energy cannon capable of destroying any enemy in the game with a single shot (except the final enemy, and possibly one other boss that may have required two shots). The weapon has a wide arc of fire and can be fired as fast as the player's trigger finger permits, but after thirty seconds its use is exhausted, at which point the bearer reverts to his previous weaponry. Best used to get past tough bosses, the weapon could be built several times in a single game (probably three or four times). In a two-player game, whoever collects the sixth piece is equipped with the Heavy Barrel. Angol nyelvű leírás

    Lövöldözős, Árkád Arcade Zeebo PC DOS Apple II +1

    100%
  • Super C
    Super C (1990)

    The alien Red Falcon is back, and planning on taking over the planet Earth. Angol nyelvű leírás

    Lövöldözős, Kaland, Árkád Nintendo 3DS Nintendo Wii Family Computer (FAMICOM) Nintendo WiiU +1

    100%
  • Teenage Mutant Ninja Turtles: Tournament Fighters
    Teenage Mutant Ninja Turtles: Tournament Fighters (1994)

    Trash the surf board and heave the 'za. It's a whole new breed of Turtles and they're fixated on fighting. We're dead serious, Tournament Fighters takes dude-on-dude demolition to new heights of intensity with 4 modes of pain-producing battles, deadly warriors, secret arenas, astounding graphics and sound effects that'll make you cringe! Clash with Krang-created clones of the Turtles, Casey Jones, April O'Neil, Ray Filet and Sisyphus, plus bosses Triceraton, Krang's Android and Karai. There's flying body presses, knee drops, head butts, rocket punches, elbow smashes, somersault throws, you'll feel and inflict them all. And the settings include Magma Ocean Planet, Jungle Planet, and every other bizarre corner of Dimension X! Angol nyelvű leírás

    Verekedős Nintendo Entertainment System (NES)

    100%
  • Teenage Mutant Ninja Turtles III: The Manhattan Project
    Teenage Mutant Ninja Turtles III: The Manhattan Project (1991)

    Teenage Mutant Ninja Turtles III: The Manhattan Project is a side-scrolling beat-'em-up. The game features play mechanics similar to the previous game, Teenage Mutant Ninja Turtles II: The Arcade Game, but it is an original title for the NES without any preceding arcade version. Angol nyelvű leírás

    Hack and slash/Beat 'em up, Kaland, Árkád Family Computer (FAMICOM) Nintendo Entertainment System (NES)

    100%
  • Teenage Mutant Ninja Turtles II: The Arcade Game
    Teenage Mutant Ninja Turtles II: The Arcade Game (1990)

    This version includes two new levels (the first part of Scene 3 and all of Scene 6), which feature new enemy characters, including two new bosses: Tora (a dog-like "blizzard beast") and Shogun (a robotic samurai), both characters created for the game. Most of the original stages from the arcade version were extended as well and the second half of Scene 3, the parking garage stage, replaces the arcade version's end battle with Bebop and Rocksteady with a battle against the mutated fly form of Baxter Stockman. Angol nyelvű leírás

    Platform, Hack and slash/Beat 'em up Arcade Family Computer (FAMICOM) Nintendo Entertainment System (NES)

    100%
  • Batman Returns
    Batman Returns (1993)

    Closer in style and gameplay to the Double Dragon series. The player only has one life bar (which can be expanded through health packs). It implements a password-save system. Of special note are the two side-scrolling racing levels in which the player controls the Batmobile and the Batskiboat. Angol nyelvű leírás

    Hack and slash/Beat 'em up Nintendo Entertainment System (NES)

    100%
  • Batman: Return of the Joker
    Batman: Return of the Joker (1991)

    Batman: Return of the Joker was developed and published by Sunsoft as the second in their Batman series on the Nintendo Entertainment System. It departed from the original game by focusing on the comic-book version of Batman instead of the movie-inspired conception. The story itself was self-contained, and did not depict a pre-existing storyline. The game is a side-scrolling platformer with beat 'em up features. Angol nyelvű leírás

    Platform Family Computer (FAMICOM) Nintendo Entertainment System (NES)

    100%
  • Batman: The Video Game
    Batman: The Video Game (1989)

    Batman: The Video Game, is a group of platform games developed by Sunsoft for the Nintendo Entertainment System and Game Boy, loosely based on the 1989 film of the same name. Despite having the same title, each is actually a different game. The NES title is arguably the best known and contains five levels culminating in a final showdown with the Joker in the bell tower of Gotham Cathedral. It was received well despite changes from the movie upon which it was based. Sunsoft later released Batman: Return of the Joker as a follow-up which is not related to any movie. Angol nyelvű leírás

    Platform Family Computer (FAMICOM) Nintendo Entertainment System (NES)

    100%
  • DuckTales 2
    DuckTales 2 (1993)

    Scrooge McDuck is hot on the trail of the richest adventure ever. Pieces to the map of the Lost Treasure of McDuck have been scattered across the globe, and Scrooge must find them before the greedy Flintheart Glomgold grabs them. It's going to be a race to the finish as both of them try to find the treasure and become the richest duck in the world! Join Scrooge and his nephews as they explore the ancient pyramids of Egypt and do battle with swash-buckling pirates in the Bermuda Triangle. Help them search the haunted halls of an ancient Scottish castle and scale the watery heights of Niagara Falls. Aid Scrooge in his quest for the secret of the island of Mu and you'll gain the final clue to unravel the hidden location of the Lost Treasure of McDuck! Angol nyelvű leírás

    Platform, Kaland Family Computer (FAMICOM) Nintendo Entertainment System (NES)

    100%
  • DuckTales
    DuckTales (1989)

    DuckTales is a platform game developed and published by Capcom and based on the Disney animated TV series of the same name. It was first released in North America for the Nintendo Entertainment System in 1989 and was later ported to the Game Boy in 1990. The story involves Scrooge McDuck traveling around the globe collecting treasure and outwitting his rival Flintheart Glomgold to become the world's richest duck. Produced by key personnel from the Mega Man series, DuckTales would go on to sell over a million copies worldwide on each system, becoming Capcom's best-selling title for both platforms. The game was praised for its tight control, unique and non-linear gameplay and bright presentation, and is often regarded as one of the best titles for the NES, appearing on numerous "Best of" lists. Angol nyelvű leírás

    Platform Nintendo Wii Family Computer (FAMICOM) Nintendo Entertainment System (NES)

    100%
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